AI Insights · Timothy · July 2025
Top Down Games Performance in Finland Q2 2025
Explore the trends in downloads, revenue, and active users of the top 5 top-down games in Finland for Q2 2025.
In the second quarter of 2025, the top 5 top-down games in Finland showcased diverse performance metrics across downloads, revenue, and active users. Here's a closer look at each game's journey during this period, based on data from Sensor Tower.
Whiteout Survival from Century Games Pte. Ltd. saw its weekly revenue peak at approximately $70.6K in early June, with a noticeable increase in the latter half of the quarter. Downloads fluctuated slightly, peaking at around 1.2K in late June, while active users remained stable, consistently around 10K to 11K throughout the quarter.
Brawl Stars, developed by Supercell, experienced a significant spike in revenue at the end of April, reaching $46.6K. Weekly downloads were relatively steady, with a high of 1.8K in late April. Active users peaked at about 187K in April, before seeing a gradual decline to around 133K by the end of June.
Clash Royale, another title by Supercell, exhibited a steady climb in revenue, culminating in $39.3K by the end of June. Downloads increased towards the quarter's end, peaking at 2.8K. Active users showed a notable increase in June, reaching a high of approximately 94.3K.
Travel Town - Merge Adventure from Moon Active had a consistent revenue stream, peaking at $16.8K in late June. Downloads saw a modest peak at 861 in early June, while active users gradually decreased from around 5.1K in April to 3.4K by the end of the quarter.
Finally, MONOPOLY GO! by Scopely, Inc. experienced a gradual increase in revenue, reaching $20.1K by the end of June. Downloads peaked at 819 in mid-June, and active users remained fairly stable, hovering around 960 by the quarter's end.
For more detailed insights and analysis, visit Sensor Tower's platform for comprehensive app performance data.